| Package | zephyr.cameras |
| Class | public class PSCamera3D |
| Inheritance | PSCamera3D Camera3D CameraObject3D DisplayObject3D DisplayObjectContainer3D flash.events.EventDispatcher |
| Property | Defined by | ||
|---|---|---|---|
![]() | alpha : Number = 1 | DisplayObject3D | |
![]() | autoCalcScreenCoords : Boolean | DisplayObject3D | |
![]() | blendMode : String = "normal" | DisplayObject3D | |
![]() | children : Object
Returns the children object.
| DisplayObjectContainer3D | |
![]() | container : ViewportLayer | DisplayObject3D | |
![]() | culled : Boolean
[internal use] Is this object culled by camera frustum?
| DisplayObject3D | |
![]() | culler : IObjectCuller
| CameraObject3D | |
![]() | cullTest : Number = 0 | DisplayObject3D | |
![]() | DEFAULT_POS : Number3D
[static]
The default position for new cameras.
| CameraObject3D | |
![]() | DEFAULT_UP : Number3D
[static]
The default UP vector for new cameras.
| CameraObject3D | |
![]() | DEFAULT_VIEWPORT : Rectangle [static]
The default viewport for new cameras.
| CameraObject3D | |
![]() | extra : Object
An object that contains user defined properties.
| DisplayObject3D | |
![]() | eye : Matrix3D
| CameraObject3D | |
![]() | faceLevelMode : Boolean [static]
This allows objects faces to have their own containers.
| DisplayObject3D | |
![]() | faces : Array
[internal-use]
| DisplayObject3D | |
![]() | far : Number
Sets the distance to the far plane.
| Camera3D | |
![]() | filters : Array | DisplayObject3D | |
![]() | flipLightDirection : Boolean = false | DisplayObject3D | |
![]() | focus : Number
This value is a positive number representing the distance of the observer from the front clipping plane, which is the closest any object can be to the camera.
| CameraObject3D | |
![]() | fov : Number
Gets the vertical Field Of View in degrees.
| CameraObject3D | |
![]() | frustumTestMethod : int = 0 | DisplayObject3D | |
![]() | geometry : GeometryObject3D
The GeometryObject3D object that contains the 3D definition of this instance.
| DisplayObject3D | |
| hfov : Number [read-only]
| PSCamera3D | ||
![]() | id : int
[read-only] Unique id of this instance.
| DisplayObject3D | |
![]() | localRotationX : Number | DisplayObject3D | |
![]() | localRotationY : Number | DisplayObject3D | |
![]() | localRotationZ : Number | DisplayObject3D | |
![]() | material : MaterialObject3D | DisplayObject3D | |
![]() | materials : MaterialsList
The list of materials for this instance.
| DisplayObject3D | |
![]() | meshSort : uint = 1
tells Mesh3D's render() method to compare the measurement choice of the user for a triangle's sorting
| DisplayObject3D | |
![]() | name : String
An optional object name.
| DisplayObject3D | |
![]() | near : Number
Sets the distance to the near plane (note that this is simply an alias for #focus).
| Camera3D | |
![]() | numChildren : int
Returns the number of children of this object.
| DisplayObjectContainer3D | |
![]() | ortho : Boolean
Whether the camera uses orthographic projection.
| CameraObject3D | |
![]() | orthoScale : Number
Sets the orthographic scale of the camera
| Camera3D | |
![]() | parent : DisplayObjectContainer3D
[read-only] Indicates the DisplayObjectContainer3D object that contains this display object.
| DisplayObject3D | |
![]() | parentContainer : DisplayObject3D | DisplayObject3D | |
![]() | position : Number3D
A Number3D containing the current x, y, and z of the DisplayObject3D
| DisplayObject3D | |
![]() | root : DisplayObjectContainer3D
[read-only] [read-only] The scene, which is the top-most displayObjectContainer3D in the tree structure.
| DisplayObjectContainer3D | |
![]() | rotationX : Number
Specifies the rotation around the X axis from its original orientation.
| DisplayObject3D | |
![]() | rotationY : Number
Specifies the rotation around the Y axis from its original orientation.
| DisplayObject3D | |
![]() | rotationZ : Number
Specifies the rotation around the Z axis from its original orientation.
| DisplayObject3D | |
![]() | scale : Number
Sets the 3D scale as applied from the registration point of the object.
| DisplayObject3D | |
![]() | scaleX : Number
Sets the scale along the local X axis as applied from the registration point of the object.
| DisplayObject3D | |
![]() | scaleY : Number
Sets the scale along the local Y axis as applied from the registration point of the object.
| DisplayObject3D | |
![]() | scaleZ : Number
Sets the scale along the local Z axis as applied from the registration point of the object.
| DisplayObject3D | |
![]() | scene : SceneObject3D | DisplayObject3D | |
![]() | sceneX : Number
The X coordinate of a object relative to the scene coordinate system.
| DisplayObject3D | |
![]() | sceneY : Number
The Y coordinate of a object relative to the scene coordinate system.
| DisplayObject3D | |
![]() | sceneZ : Number
The Z coordinate of a object relative to the scene coordinate system.
| DisplayObject3D | |
![]() | screen : Number3D
[read-only] The coordinate of the object on screen.
| DisplayObject3D | |
![]() | screenZ : Number
[internal-use] The average depth of the object faces center.
| DisplayObject3D | |
![]() | sort : Boolean
A Boolean value that determines whether the 3D objects are z-depth sorted between themselves when rendering.
| CameraObject3D | |
![]() | sortedArray : Array [static]
| DisplayObject3D | |
![]() | target : DisplayObject3D
Gets the target for this camera, if any.
| CameraObject3D | |
![]() | testQuad : Boolean = true | DisplayObject3D | |
![]() | transform : Matrix3D
A Matrix3D object containing values that affect the scaling, rotation, and translation of the display object.
| DisplayObject3D | |
![]() | useClipping : Boolean = true | DisplayObject3D | |
![]() | useCulling : Boolean
Whether this camera uses frustum culling.
| Camera3D | |
![]() | useOwnContainer : Boolean | DisplayObject3D | |
![]() | useProjectionMatrix : Boolean
Whether this camera uses a projection matrix.
| Camera3D | |
![]() | userData : UserData | DisplayObject3D | |
| vfov : Number [read-only]
| PSCamera3D | ||
![]() | view : Matrix3D
[internal-use] A camera transformed Matrix3D object.
| DisplayObject3D | |
![]() | viewport : Rectangle | CameraObject3D | |
![]() | visible : Boolean
Whether or not the display object is visible.
| DisplayObject3D | |
![]() | world : Matrix3D
World transformation.
| DisplayObject3D | |
![]() | x : Number
An Number that sets the X coordinate of a object relative to the origin of its parent.
| DisplayObject3D | |
![]() | y : Number
An Number that sets the Y coordinate of a object relative to the origin of its parent.
| DisplayObject3D | |
![]() | yUP : Boolean | CameraObject3D | |
![]() | z : Number
An Number that sets the Z coordinate of a object relative to the origin of its parent.
| DisplayObject3D | |
![]() | ZERO : DisplayObject3D
[static]
Returns an empty DiplayObject3D object positioned in the center of the 3D coordinate system (0, 0 ,0).
| DisplayObject3D | |
![]() | zoom : Number
This value specifies the scale at which the 3D objects are rendered.
| CameraObject3D | |